Fuel & Flow.

Keep the energy high and use a healthy dose of play to invite fun into the Blitz process. Make sure you check on your group and design your Blitz to cater to breaks, meals, and flow drills that will keep the group active and alert. 


Hydrate Effectively.
Looking for a simple way to keep the group up on their feet and actively participating? Keep them hydrated. Encourage Wrong Thinkers to drink plenty of water over the course of the Blitz, and keep water or other low sugar items such as teas, kombucha, sparkling, flavored water, coconut water available to all.

Pro tip: order/bring in more than you think you need. It’s easy to underestimate the how active the group will be during a Blitz—it’s quite the brain and body workout.

Check in.
Unsure about how the group is feeling? Ask them. Check in with your group to gauge whether or not you should move a break up, keep running drills before you take a break, pull a drill, or maybe even get the group outside. Remember to take the temperature of Blitz teams often to make the experience the best it can be for your Wrong Thinkers and outcome of the Blitz.


Work hard, play hard.
It is possible to meet the desired outcomes and objectives of a Blitz AND have fun—we encourage it. Go ahead and joke around with your group, be an Instigator rather than a typical facilitator. Push your group to work hard knowing that including a little fun and laughter in the process will actually help generate bold, big, out-there ideas. Laughter and play is a sign of ingenious behavior—don’t forget to throw in Flow Drills to help invite a state of play into the Blitz.




Frame it.
When designing your Blitz we urge you to consider the flow of each day. Think about the moments when your group is going to need to take a break or refuel. We recommend using Framing Drills. These drills not only frame the day, and explain the methodology i.e., Framer-in-Chief and the Think Wrong Introduction, but help account for meals, breaks, sharing, panels, final words, and the all important Time Buffer.